10-04-2014, 07:47 AM
NMCM Wrote:{ Oct 4 2014, 03:11:28 AM } -That's a great find! It potentially means that we can extract all the textures from the game and inject them back as .tim files resizing the PACs using the tool you found. It would take a lot of work, but it would also save much time for us in the future and would be a great help to those who can't hex edit.Inspired Wrote:{ Oct 3 2014, 11:51:40 PM } - NMCM, awesome!You scan the ED1H (modified version) and save the tim files into the folder where your ed1h.pac is. convert them to .bmp edit them. convert them back into .tim files and insert them into the ED1H.pac. that way you can put the ED1H back into the game with cdmage or UltraIsoBut how did you import the textures using timviewer?
I'm uploading the video right now, shortly it will be added to the first post.

But how did you import the textures using timviewer?